THE EFFECTIVENESS OF THE USE OF GAMING TECHNOLOGIES IN THE DEVELOPMENT OF DEXTERITY AND COORDINATION AMONG GIRLS AGED 11-13 IN A SCHOOL SETTING

Authors
  • Uraimov Sanjar Ruzmatovich

    Professor of the Department of Physical Education Theory, Doctor of Pedagogical Sciences (DSc) Fergana State University

    Author

  • Makhmidjonova Khurshidaxon Ergashali qizi

    1st Year Master's Student in the Field of Theory and Methodology of Physical Education and Sports Training Fergana State University

    Author

Keywords:
The concept of agility and coordination skills, game technologies, tasks, pedagogical experience, psychological and pedagogical effectiveness, scientific and pedagogical research, high school age, girls.
Abstract

This article examines the role of physical education in developing agility and coordination in middle school girls, developing goal-directed interaction, and developing sustainable healthy lifestyle habits through the use of game technologies. The study examines the effectiveness of specific physical activities in developing long-term health behaviors and the psychological and social benefits of regular physical activity. The study highlights the importance of incorporating physical education programs into school curricula that are designed to promote not only physical health but also mental well-being in girls, and that tailored physical education activities can significantly contribute to the formation of positive health habits that continue into adulthood.

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Published
2026-02-11
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Articles
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How to Cite

THE EFFECTIVENESS OF THE USE OF GAMING TECHNOLOGIES IN THE DEVELOPMENT OF DEXTERITY AND COORDINATION AMONG GIRLS AGED 11-13 IN A SCHOOL SETTING. (2026). Eureka Journal of Language, Culture & Social Change, 2(2), 7-15. https://eurekaoa.com/index.php/3/article/view/415