USING INTERACTIVE AND DIGITAL TECHNOLOGIES IN MATHEMATICS EDUCATION

Authors

  • Toshpulotova Muyassar Alijonovna Chust District Vocational Technical School No. 1 Author

Keywords:

Mathematics education, digital technologies, interactive learning, educational technology, mathematical software, digital resources, student motivation, problem-solving, e-learning.

Abstract

The integration of interactive and digital technologies into mathematics education has become an important factor in improving the quality and effectiveness of the learning process. Traditional approaches to teaching mathematics often focus on theoretical explanations and repetitive exercises, whereas modern digital tools provide opportunities for visualization, experimentation, immediate feedback, and active student participation. This article examines the role of interactive and digital technologies in mathematics education and analyzes their potential contribution to students’ mathematical knowledge, logical thinking, problem-solving skills, and learning motivation. Particular attention is paid to digital presentations, interactive mathematical software, online learning platforms, educational videos, virtual simulations, and computer-based assessment tools. The article emphasizes that technology should not replace the teacher but should serve as an effective pedagogical instrument that supports explanation, practice, collaboration, and assessment. Appropriate selection of digital resources according to learning objectives can create a more engaging and learner-centered mathematical environment.

References

1. National Council of Teachers of Mathematics. Principles and Standards for School Mathematics. Reston, VA: NCTM, 2000.

2. Hattie, J. Visible Learning for Teachers: Maximizing Impact on Learning. Routledge, 2012.

3. Mishra, P., & Koehler, M. J. Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge. Teachers College Record, 108(6), 1017–1054, 2006.

4. UNESCO. ICT Competency Framework for Teachers. UNESCO, Paris, 2018.

5. OECD. Students, Computers and Learning: Making the Connection. OECD Publishing, Paris, 2015.

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7. Boaler, J. What's Math Got to Do with It? How Teachers and Parents Can Transform Mathematics Learning and Inspire Success. Penguin Books, 2008.

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Published

2026-09-26

Issue

Section

Articles

How to Cite

USING INTERACTIVE AND DIGITAL TECHNOLOGIES IN MATHEMATICS EDUCATION. (2026). Eureka Journal of Education & Learning Technologies, 2(9), 21-26. https://eurekaoa.com/index.php/2/article/view/1427