GAMIFIED DIGITAL PLATFORMS AS AN EFFECTIVE APPROACH TO TEACHING ENGLISH LANGUAGE SKILLS

Authors
  • M. I. Abidova

    Senior Lecturer, TSMU

    Author

Keywords:
Gamification, digital learning, English language teaching, motivation, innovative education.
Abstract

The integration of digital technologies into education has significantly transformed modern teaching and learning processes. One of the most promising approaches in this field is gamification, which involves the use of game elements in non-game contexts to enhance learner motivation and engagement. This study explores the role of gamification in digital learning environments for teaching English as a foreign language. The research investigates how gamified activities, including points, badges, leaderboards, and interactive tasks, influence students’ motivation and language skill development. The study was conducted with a group of English language learners using various digital platforms.

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https://scholar.google.com/citations?view_op=view_citation&hl=ru&user=Mh_m_cgAAAAJ&citation_for_view=Mh_m_cgAAAAJ:UebtZRa9Y70C

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Urinboyev Z. et al. Prospective directions and stages of creation of smart technologies in the educational system //AIP Conference Proceedings. – AIP Publishing LLC, 2025. – Т. 3268. – №. 1. – С. 060032.

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Published
2026-03-15
Section
Articles
License
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

How to Cite

GAMIFIED DIGITAL PLATFORMS AS AN EFFECTIVE APPROACH TO TEACHING ENGLISH LANGUAGE SKILLS. (2026). Eureka Journal of Education & Learning Technologies, 2(3), 73-78. https://eurekaoa.com/index.php/2/article/view/608

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